'We want to do it in a way that's easy,' Hines said. Hines didn't go into specifics about how Fallout 4's PC mods will work on console, but he did talk at a high level about Bethesda's idea for how it hopes the system will function. The functionality is expected to launch on PS4 further into the future. The Fallout 4 Creation Kit-the tool suite that PC players can use to make mods-will launch in early 2016 for PC, with supported mods coming to Xbox One sometime later. What's different with Fallout 4, however, is that the game's mods-at least some of them-will be playable on the Xbox One and PlayStation 4 versions of the game. something we've always supported, with all the Bethesda Game Studios titles.' 'It's something that has talked about for years since back on Morrowind in 2002.
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